By Mystic Trunks
Game Maker is a Variable controlled game engine which makes it very easy to use, for those who used Rm2k/3 or even RMXP you should have no problem with this part of the tutorial.
Let’s make a simple clock system.
Open game maker and call it clock and in the step even do this.
By Mystic Trunks
Getting Started With Game Maker
1. Go to the official Game Maker site http://www.yoyogames.com to download GM7. If english is not your native language, there are some translations of the documentation in other languages at http://www.yoyogames.com/gamemaker/docs . GM7 has two versions, Lite and Pro. Most people will only need Lite to make games, and [...]
Welcome to an edition of Platformer’s Guide 99. Today we are covering many things which includes:
-Image_scaling
-Slopes
-For Loops
-Movement
-And others
I took the liberty of getting all sprites and objects already created for you; so if you want to follow along exactly, here’s the file:
Link: http://www.megaupload.com/?d=8TT7QGZG
Note: There are many ways to accomplish what I am about to teach [...]
This is an exact replica of the LOG movement script, even though the script itself was from LEGACY code which means they got it from a database. Zelda has the same script, though that script was modified for the environment, log’s wasn’t.
Create Event
dir = “d”;movespeed = 2;attacking = false;can_move = true;ani_speed = 0.18;moving = 0;
Step [...]
Code:
draw_set_alpha(0.3);
draw_set_blend_mode(???);
draw_set_color(c_navy);
draw_rectangle(0,0,room_width,room_height,false);
draw_set_color(c_white);
draw_set_blend_mode(bm_normal);
/ End Code
This is just something I thought of having in my game, but you’re basically on your own for the actual system, this in itself is how a day and night system is created in Game Maker because in all honesty you just change the screen color very much like RPG-Maker. RPG Maker D/N [...]